it's been awhile!


It's been awhile since I've written a devlog on here... a few months already? In patch 0-2-0 we switched over from Early Access: Alpha to Early Access: Beta. In patch 0-2-2a we replaced all of the unit models and the menus. 


This patch includes 2 new game modes, and a bunch of bug fixes. There's a new practice mode: Big Base, and Skirmish mode. Added some info about our upcoming DLC: Super Ace!

New Features:

-- Big Base: new practice mode where you and your opponent start with a large base and a bank of resources, but there's nothing to mine off of the map. Practice building and controlling a large army.

-- Skirmish mode makes it easy to play standard matches against the AI. 

Bug Fixes:

-- Rust Outlaw: Turbo was setup wrong and was uncastable.

-- Rust Champion: Treads were animating backwards.

-- Some projectiles were not spawning visual effects if they impacted the edge of the map.

-- Sandbox mode would occasionally not stop matches properly.

-- Sandbox mode would incorrectly list an opponent when there was none.

-- Some options weren't taking effect until after the option panel was opened.

Other Changes:

-- Keyboard hotkey presses now make UI sounds and are visible on the command card.

-- Improved materials on some city-buildings (visible via arena-cam).

-- Handful of small changes to the new menus.

-- Some changes to opponent AI, they're better at base layouts, they scout more often, and they are more efficient with their inputs.

-- Leaderboards: now properly show the last-seen value.

Files

NMR_itch_Mac_0_2_2b.zip 181 MB
3 days ago
NMR_itch_Windows_0_2_2b.zip 169 MB
3 days ago

Get Neon Marble Rust

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.